Intensive
[1ee8] Evil Empireᅟ
as of Jul 15, 2026 05:45 UTC
- Kingdom
- #2098
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 129992437
Power
85.5M
#22 / 238 by power
Top 40% among 70-100M
Kill Points
6.21B
#18 / 238 by KP
Top 10% among 70-100M
Deaths
27.6M
#23 / 238 by deaths
Top 19% among 70-100M
Kills
480.6M
Healing
206.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 10% | Top 3% |
| Deaths | Top 10% | Top 19% | Top 4% |
| Power | Top 10% | Top 40% | Top 7% |
Efficiency
- KP per heal
- 30.0
- kill points earned per unit healed
- Kill / heal ratio
- 2.33
- total kills vs healing
- T4+T5 kill share
- 89.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.71B59.9%
T4
2.43B39.1%
T3
39.9M0.6%
T2
18.9M0.3%
T1
6.55M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
185.7M38.7%
T4
242.7M50.5%
T3
9.98M2.1%
T2
9.43M2.0%
T1
32.7M6.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.2M31.8%
Hero
7.64M8.9%
Tech
31.3M36.7%
Building
19.4M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.7B
- RSS assisted
- 154.9K
Scan history
4 scans · Jul 11, 2026 02:31 UTC → Jul 15, 2026 05:45 UTC
Power85.5M
Kill points6.21B
Deaths27.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:45 UTC | #2098 | 85.5M | +106.3K | - | - | +16.1K |
| Jul 13, 2026 08:30 UTC | #2098 | 85.4M | +125K | - | - | +38.1K |
| Jul 12, 2026 01:56 UTC | #2098 | 85.3M | +112.6K | +2.37M | - | +13.1K |
| Jul 11, 2026 02:31 UTC | #2098 | 85.2M | first scan on record | |||