ʀӄPó
[Vg22] Viking Goats
as of Jul 13, 2026 02:32 UTC
- Kingdom
- #1409
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 130070831
Power
61.6M
#81 / 260 by power
Top 42% among 50-70M
Kill Points
301.2M
#76 / 260 by KP
Top 51% among 50-70M
Deaths
8.48M
#88 / 260 by deaths
Top 53% among 50-70M
Kills
23.7M
Healing
40.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 30% | Top 51% | Top 15% |
| Deaths | Top 34% | Top 53% | Top 16% |
| Power | Top 32% | Top 42% | Top 15% |
Efficiency
- KP per heal
- 7.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.58
- total kills vs healing
- T4+T5 kill share
- 77.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
220.6M73.2%
T4
73.3M24.3%
T3
3.65M1.2%
T2
3.08M1.0%
T1
584.3K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
11M46.5%
T4
7.33M30.9%
T3
911.8K3.8%
T2
1.54M6.5%
T1
2.92M12.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
13.8M22.4%
Hero
4.04M6.6%
Tech
25.2M40.9%
Building
18.5M30.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.1B
- RSS assisted
- 17.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.