HomerMax
[@STD] Gotta-Catch-Em-All
as of Jul 13, 2026 07:59 UTC
- Kingdom
- #2259
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 13019710
Power
87.2M
#9 / 385 by power
Top 35% among 70-100M
Kill Points
4.87B
#9 / 385 by KP
Top 15% among 70-100M
Deaths
30.9M
#5 / 385 by deaths
Top 13% among 70-100M
Kills
326.9M
Healing
347.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 15% | Top 3% |
| Deaths | Top 2% | Top 13% | Top 3% |
| Power | Top 3% | Top 35% | Top 6% |
Efficiency
- KP per heal
- 14.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.94
- total kills vs healing
- T4+T5 kill share
- 93.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.72B76.3%
T4
1.14B23.5%
T3
3.98M0.1%
T2
4.80M0.1%
T1
3.37M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
185.9M58.0%
T4
114.3M35.7%
T3
994.1K0.3%
T2
2.40M0.7%
T1
16.8M5.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.7M35.3%
Hero
5.74M6.6%
Tech
31.3M36.0%
Building
19.4M22.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 37.3B
- RSS assisted
- 93.3K
Scan history
3 scans · Jul 11, 2026 02:59 UTC → Jul 13, 2026 07:59 UTC
Power87.2M
Kill points4.87B
Deaths30.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:59 UTC | #2259 | 87.2M | +88.4K | - | - | +5.83K |
| Jul 11, 2026 20:47 UTC | #2259 | 87.1M | +215.8K | - | - | +3.45K |
| Jul 11, 2026 02:59 UTC | #2259 | 86.9M | first scan on record | |||