← Kingdom #2045 leaderboard

Dzuri

[RV45] Rise of Vikings

as of Jul 13, 2026 21:25 UTC

Kingdom
#2045
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
130416185
Power
77.4M
#33 / 462 by power
Top 72% among 70-100M
Kill Points
5.51B
#14 / 462 by KP
Top 12% among 70-100M
Deaths
31.6M
#8 / 462 by deaths
Top 11% among 70-100M
Kills
331.8M
Healing
270.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 12%Top 3%
DeathsTop 2%Top 11%Top 3%
PowerTop 8%Top 72%Top 10%

Efficiency

KP per heal
20.4
kill points earned per unit healed
Kill / heal ratio
1.23
total kills vs healing
T4+T5 kill share
94.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.70B85.3%
T4
793.1M14.4%
T3
7.03M0.1%
T2
5.98M0.1%
T1
2.50M0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
235.2M70.9%
T4
79.3M23.9%
T3
1.76M0.5%
T2
2.99M0.9%
T1
12.5M3.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
18.4M23.8%
Hero
8.29M10.7%
Tech
31.3M40.5%
Building
19.4M25.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
30.4B
RSS assisted
134K

Scan history

3 scans · Jul 11, 2026 02:19 UTC Jul 13, 2026 21:25 UTC
Power77.4M
Jul 11, 2026 02:19 UTC - 76,107,111Jul 11, 2026 20:39 UTC - 77,056,215Jul 13, 2026 21:25 UTC - 77,377,975
Kill points5.51B
Jul 11, 2026 02:19 UTC - 5,512,767,073Jul 11, 2026 20:39 UTC - 5,512,767,073Jul 13, 2026 21:25 UTC - 5,512,767,073
Deaths31.6M
Jul 11, 2026 02:19 UTC - 31,647,999Jul 11, 2026 20:39 UTC - 31,647,999Jul 13, 2026 21:25 UTC - 31,647,999
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:25 UTC#204577.4M+321.8K--+29.6K
Jul 11, 2026 20:39 UTC#204577.1M+949.1K--+90.7K
Jul 11, 2026 02:19 UTC#204576.1Mfirst scan on record