JYCSᴬᵀᴬ
[eASy] Only Full Fun
as of Jul 15, 2026 07:44 UTC
- Kingdom
- #2181
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 130547210
Power
66.4M
#22 / 148 by power
Top 18% among 50-70M
Kill Points
1.98B
#11 / 148 by KP
Top 5% among 50-70M
Deaths
14.4M
#19 / 148 by deaths
Top 23% among 50-70M
Kills
206.9M
Healing
110.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 5% | Top 7% |
| Deaths | Top 13% | Top 23% | Top 10% |
| Power | Top 15% | Top 18% | Top 13% |
Efficiency
- KP per heal
- 17.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.86
- total kills vs healing
- T4+T5 kill share
- 64.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.21B61.0%
T4
727.7M36.8%
T3
22.3M1.1%
T2
8.70M0.4%
T1
12.8M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
60.4M29.2%
T4
72.8M35.2%
T3
5.57M2.7%
T2
4.35M2.1%
T1
63.8M30.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
11.1M16.7%
Hero
4.63M7.0%
Tech
31.3M47.2%
Building
19.4M29.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.65B
- RSS assisted
- 101.2K
Scan history
4 scans · Jul 11, 2026 02:46 UTC → Jul 15, 2026 07:44 UTC
Power66.4M
Kill points1.98B
Deaths14.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:44 UTC | #2181 | 66.4M | - | - | - | - |
| Jul 13, 2026 22:15 UTC | #2181 | 66.4M | - | - | - | - |
| Jul 12, 2026 02:07 UTC | #2181 | 66.4M | - | - | - | - |
| Jul 11, 2026 02:46 UTC | #2181 | 66.4M | first scan on record | |||