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[M:97] Mìsfits

as of Jul 12, 2026 21:25 UTC

Kingdom
#3497
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
130570447
Power
81.9M
#15 / 605 by power
Top 54% among 70-100M
Kill Points
3.50B
#9 / 605 by KP
Top 24% among 70-100M
Deaths
11.5M
#33 / 605 by deaths
Top 74% among 70-100M
Kills
259.9M
Healing
200.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 24%Top 5%
DeathsTop 6%Top 74%Top 13%
PowerTop 3%Top 54%Top 8%

Efficiency

KP per heal
17.4
kill points earned per unit healed
Kill / heal ratio
1.29
total kills vs healing
T4+T5 kill share
84.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.59B74.0%
T4
891.2M25.4%
T3
9.05M0.3%
T2
4.16M0.1%
T1
7.37M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
129.6M49.9%
T4
89.1M34.3%
T3
2.26M0.9%
T2
2.08M0.8%
T1
36.8M14.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
26.8M32.7%
Hero
4.80M5.9%
Tech
31.3M38.3%
Building
19M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.9B
RSS assisted
91K

Scan history

3 scans · Jul 12, 2026 05:18 UTC Jul 12, 2026 21:25 UTC
Power81.9M
Jul 12, 2026 05:18 UTC - 81,827,169Jul 12, 2026 17:01 UTC - 81,878,659Jul 12, 2026 21:25 UTC - 81,878,659
Kill points3.50B
Jul 12, 2026 05:18 UTC - 3,502,998,671Jul 12, 2026 17:01 UTC - 3,502,998,671Jul 12, 2026 21:25 UTC - 3,502,998,671
Deaths11.5M
Jul 12, 2026 05:18 UTC - 11,544,513Jul 12, 2026 17:01 UTC - 11,544,513Jul 12, 2026 21:25 UTC - 11,544,513
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 21:25 UTC#349781.9M----
Jul 12, 2026 17:01 UTC#349781.9M+51.5K---
Jul 12, 2026 05:18 UTC#349781.8Mfirst scan on record