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[V67B] WARRIOR RE-CREATION

as of Jul 12, 2026 20:12 UTC

Kingdom
#3267
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
13068321
Power
93.5M
#15 / 559 by power
Top 15% among 70-100M
Kill Points
4.46B
#12 / 559 by KP
Top 17% among 70-100M
Deaths
28.7M
#8 / 559 by deaths
Top 16% among 70-100M
Kills
476.9M
Healing
239.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 17%Top 4%
DeathsTop 2%Top 16%Top 4%
PowerTop 3%Top 15%Top 5%

Efficiency

KP per heal
18.6
kill points earned per unit healed
Kill / heal ratio
1.99
total kills vs healing
T4+T5 kill share
63.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.52B56.5%
T4
1.72B38.7%
T3
149.4M3.4%
T2
42.6M1.0%
T1
22.7M0.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
125.9M26.7%
T4
172.5M36.6%
T3
37.3M7.9%
T2
21.3M4.5%
T1
113.7M24.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
35.8M38.3%
Hero
7.05M7.5%
Tech
31.3M33.5%
Building
19.4M20.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31.1B
RSS assisted
89.2K

Scan history

3 scans · Jul 11, 2026 06:40 UTC Jul 12, 2026 20:12 UTC
Power93.5M
Jul 11, 2026 06:40 UTC - 91,732,845Jul 11, 2026 18:25 UTC - 91,717,854Jul 12, 2026 20:12 UTC - 93,535,520
Kill points4.46B
Jul 11, 2026 06:40 UTC - 4,457,095,543Jul 11, 2026 18:25 UTC - 4,457,095,543Jul 12, 2026 20:12 UTC - 4,457,095,543
Deaths28.7M
Jul 11, 2026 06:40 UTC - 28,683,726Jul 11, 2026 18:25 UTC - 28,683,726Jul 12, 2026 20:12 UTC - 28,683,726
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 20:12 UTC#326793.5M+1.82M--+183.1K
Jul 11, 2026 18:25 UTC#326791.7M-15K---
Jul 11, 2026 06:40 UTC#326791.7Mfirst scan on record