IRONFIIST4
No alliance
as of Jul 15, 2026 07:19 UTC
- Kingdom
- #1925
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 131001697
Power
16.2M
#124 / 187 by power
Top 22% among <25M
Kill Points
6.90M
#96 / 187 by KP
Top 12% among <25M
Deaths
1.44M
#96 / 187 by deaths
Top 14% among <25M
Kills
3.75M
Healing
2.16M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 52% | Top 12% | Top 40% |
| Deaths | Top 52% | Top 14% | Top 40% |
| Power | Top 67% | Top 22% | Top 50% |
Efficiency
- KP per heal
- 3.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.74
- total kills vs healing
- T4+T5 kill share
- 4.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
383K5.6%
T4
1.65M23.9%
T3
1.55M22.5%
T2
2.98M43.2%
T1
338K4.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
19.1K0.5%
T4
164.6K4.4%
T3
387K10.3%
T2
1.49M39.7%
T1
1.69M45.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.34M14.5%
Hero
812.6K5.0%
Tech
4.50M27.9%
Building
8.50M52.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.20B
- RSS assisted
- 3.88K
Scan history
2 scans · Jul 13, 2026 05:16 UTC → Jul 15, 2026 07:19 UTC
Power16.2M
Kill points6.90M
Deaths1.44M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:19 UTC | #1925 | 16.2M | - | - | - | - |
| Jul 13, 2026 05:16 UTC | #1925 | 16.2M | first scan on record | |||