← Kingdom #1179 leaderboard

S V I A T

[~HoM] House of Minions

as of Jul 13, 2026 01:56 UTC

Kingdom
#1179
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
13111681
Power
83.4M
#15 / 254 by power
Top 48% among 70-100M
Kill Points
1.90B
#20 / 254 by KP
Top 44% among 70-100M
Deaths
41.9M
#3 / 254 by deaths
Top 3% among 70-100M
Kills
156M
Healing
246M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 44%Top 7%
DeathsTop 2%Top 3%Top 1%
PowerTop 6%Top 48%Top 8%

Efficiency

KP per heal
7.7
kill points earned per unit healed
Kill / heal ratio
0.63
total kills vs healing
T4+T5 kill share
75.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.44B75.9%
T4
445.3M23.4%
T3
2.81M0.1%
T2
3.55M0.2%
T1
7.01M0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
72.1M46.8%
T4
44.5M28.9%
T3
702.7K0.5%
T2
1.77M1.2%
T1
35.1M22.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.3M30.4%
Hero
7.35M8.8%
Tech
31.3M37.6%
Building
19.4M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
68.1B
RSS assisted
136.9K

Scan history

3 scans · Jul 10, 2026 21:21 UTC Jul 13, 2026 01:56 UTC
Power83.4M
Jul 10, 2026 21:21 UTC - 83,802,381Jul 11, 2026 09:37 UTC - 84,250,445Jul 13, 2026 01:56 UTC - 83,374,652
Kill points1.90B
Jul 10, 2026 21:21 UTC - 1,895,834,998Jul 11, 2026 09:37 UTC - 1,895,834,998Jul 13, 2026 01:56 UTC - 1,901,308,112
Deaths41.9M
Jul 10, 2026 21:21 UTC - 41,857,026Jul 11, 2026 09:37 UTC - 41,857,026Jul 13, 2026 01:56 UTC - 41,863,014
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 01:56 UTC#117983.4M-875.8K+5.47M+5.99K+184.2K
Jul 11, 2026 09:37 UTC#117984.3M+448.1K--+29.7K
Jul 10, 2026 21:21 UTC#117983.8Mfirst scan on record