carrot7a
No alliance
as of Jul 15, 2026 06:40 UTC
- Kingdom
- #2047
- Civilization
- Civ 7
- Town Center
- TC 24
- VIP
- Level 0
- Governor ID
- 131148844
Power
7.50M
#94 / 156 by power
Top 55% among <25M
Kill Points
1.72M
#77 / 156 by KP
Top 25% among <25M
Deaths
1.42M
#62 / 156 by deaths
Top 14% among <25M
Kills
127K
Healing
9.08M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 50% | Top 25% | Top 50% |
| Deaths | Top 40% | Top 14% | Top 40% |
| Power | Top 61% | Top 55% | Top 71% |
Efficiency
- KP per heal
- 0.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.01
- total kills vs healing
- T4+T5 kill share
- 77.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.33M77.4%
T4
323.7K18.9%
T3
45.7K2.7%
T2
17.4K1.0%
T1
1.61K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
66.4K52.3%
T4
32.4K25.5%
T3
11.4K9.0%
T2
8.69K6.8%
T1
8.05K6.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
924K12.3%
Tech
1.36M18.1%
Building
5.21M69.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.56B
- RSS assisted
- 1.01K
Scan history
3 scans · Jul 11, 2026 02:20 UTC → Jul 15, 2026 06:40 UTC
Power7.50M
Kill points1.72M
Deaths1.42M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 06:40 UTC | #2047 | 7.50M | - | - | - | - |
| Jul 12, 2026 01:42 UTC | #2047 | 7.50M | - | - | - | - |
| Jul 11, 2026 02:20 UTC | #2047 | 7.50M | first scan on record | |||