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[FK76] Foolish Knights

as of Jul 11, 2026 22:54 UTC

Kingdom
#3466
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
131658270
Power
63.7M
#39 / 515 by power
Top 31% among 50-70M
Kill Points
2.94B
#15 / 515 by KP
Top 3% among 50-70M
Deaths
19.3M
#19 / 515 by deaths
Top 10% among 50-70M
Kills
232.6M
Healing
231M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 3%Top 3%Top 5%
DeathsTop 4%Top 10%Top 7%
PowerTop 8%Top 31%Top 14%

Efficiency

KP per heal
12.7
kill points earned per unit healed
Kill / heal ratio
1.01
total kills vs healing
T4+T5 kill share
81.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.95B66.2%
T4
918.2M31.3%
T3
43.2M1.5%
T2
26.4M0.9%
T1
3.90M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
97.3M41.8%
T4
91.8M39.5%
T3
10.8M4.6%
T2
13.2M5.7%
T1
19.5M8.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
6.56M10.3%
Hero
6.49M10.2%
Tech
31.3M49.2%
Building
19.4M30.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.6B
RSS assisted
113.8K

Scan history

3 scans · Jul 11, 2026 07:06 UTC Jul 11, 2026 22:54 UTC
Power63.7M
Jul 11, 2026 07:06 UTC - 63,782,544Jul 11, 2026 15:46 UTC - 63,763,154Jul 11, 2026 22:54 UTC - 63,745,612
Kill points2.94B
Jul 11, 2026 07:06 UTC - 2,937,403,673Jul 11, 2026 15:46 UTC - 2,937,403,673Jul 11, 2026 22:54 UTC - 2,937,403,673
Deaths19.3M
Jul 11, 2026 07:06 UTC - 19,277,256Jul 11, 2026 15:46 UTC - 19,277,256Jul 11, 2026 22:54 UTC - 19,277,256
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 22:54 UTC#346663.7M-17.5K---
Jul 11, 2026 15:46 UTC#346663.8M-19.4K--+621
Jul 11, 2026 07:06 UTC#346663.8Mfirst scan on record