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ᴹᴵᴾ MIP

[MIP] Michis In Power

as of Jul 16, 2026 20:34 UTC

Kingdom
#3405
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
132595456
Power
79.4M
#12 / 342 by power
Top 64% among 70-100M
Kill Points
3.07B
#12 / 342 by KP
Top 28% among 70-100M
Deaths
12.7M
#29 / 342 by deaths
Top 69% among 70-100M
Kills
251.2M
Healing
186.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 28%Top 5%
DeathsTop 9%Top 69%Top 12%
PowerTop 4%Top 64%Top 9%

Efficiency

KP per heal
16.4
kill points earned per unit healed
Kill / heal ratio
1.35
total kills vs healing
T4+T5 kill share
79.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.01B65.6%
T4
992M32.3%
T3
49.4M1.6%
T2
8.43M0.3%
T1
6.97M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
100.6M40.1%
T4
99.2M39.5%
T3
12.3M4.9%
T2
4.22M1.7%
T1
34.8M13.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
24.1M30.3%
Hero
4.73M6.0%
Tech
31.3M39.5%
Building
19.2M24.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
5.51B
RSS assisted
73.2K

Scan history

3 scans · Jul 11, 2026 07:02 UTC Jul 16, 2026 20:34 UTC
Power79.4M
Jul 11, 2026 07:02 UTC - 77,585,611Jul 11, 2026 07:27 UTC - 77,585,611Jul 16, 2026 20:34 UTC - 79,383,455
Kill points3.07B
Jul 11, 2026 07:02 UTC - 3,069,717,242Jul 11, 2026 07:27 UTC - 3,069,717,242Jul 16, 2026 20:34 UTC - 3,069,717,242
Deaths12.7M
Jul 11, 2026 07:02 UTC - 12,743,698Jul 11, 2026 07:27 UTC - 12,743,698Jul 16, 2026 20:34 UTC - 12,743,698
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 20:34 UTC#340579.4M+1.80M--+317.4K
Jul 11, 2026 07:27 UTC#340577.6M----
Jul 11, 2026 07:02 UTC#340577.6Mfirst scan on record