Chill escanor
[98LS] Last Lions
as of Jul 13, 2026 00:39 UTC
- Kingdom
- #3589
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 13304915
Power
84.9M
#9 / 311 by power
Top 42% among 70-100M
Kill Points
2.68B
#10 / 311 by KP
Top 32% among 70-100M
Deaths
34.3M
#3 / 311 by deaths
Top 8% among 70-100M
Kills
273.4M
Healing
237.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 32% | Top 6% |
| Deaths | Top 1% | Top 8% | Top 2% |
| Power | Top 3% | Top 42% | Top 7% |
Efficiency
- KP per heal
- 11.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.15
- total kills vs healing
- T4+T5 kill share
- 72.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.75B65.1%
T4
904.7M33.7%
T3
12.7M0.5%
T2
5.81M0.2%
T1
12.1M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
87.4M35.8%
T4
90.5M37.0%
T3
3.18M1.3%
T2
2.91M1.2%
T1
60.5M24.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.7M32.6%
Hero
6.54M7.7%
Tech
31.3M36.9%
Building
19.4M22.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.8B
- RSS assisted
- 171.6K
Scan history
3 scans · Jul 11, 2026 07:30 UTC → Jul 13, 2026 00:39 UTC
Power84.9M
Kill points2.68B
Deaths34.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 00:39 UTC | #3589 | 84.9M | -1.29M | +16.2M | +102.5K | +605.7K |
| Jul 11, 2026 16:15 UTC | #3589 | 86.2M | +50 | - | - | +160 |
| Jul 11, 2026 07:30 UTC | #3589 | 86.2M | first scan on record | |||