Immortal f1
[D>C] Dynastic Carnage
as of Jul 13, 2026 03:18 UTC
- Kingdom
- #3010
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 133177910
Power
25.2M
#69 / 308 by power
Top 99% among 25-50M
Kill Points
42.6M
#57 / 308 by KP
Top 49% among 25-50M
Deaths
4.12M
#51 / 308 by deaths
Top 41% among 25-50M
Kills
4.71M
Healing
47.3M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 19% | Top 49% | Top 28% |
| Deaths | Top 17% | Top 41% | Top 26% |
| Power | Top 23% | Top 99% | Top 35% |
Efficiency
- KP per heal
- 0.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.10
- total kills vs healing
- T4+T5 kill share
- 60.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
25.6M60.1%
T4
15.8M37.2%
T3
412.7K1.0%
T2
455.9K1.1%
T1
304.1K0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.28M27.1%
T4
1.58M33.6%
T3
103.2K2.2%
T2
227.9K4.8%
T1
1.52M32.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.54M14.1%
Hero
2.11M8.4%
Tech
7.77M30.9%
Building
11.7M46.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.8B
- RSS assisted
- 10.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.