ʚ ƊeviL ɞ
[D>C] Dynastic Carnage
as of Jul 12, 2026 04:05 UTC
- Kingdom
- #3010
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 133180208
Power
100.1M
#2 / 308 by power
Top 100% among 100-200M
Kill Points
5.60B
#7 / 308 by KP
Top 54% among 100-200M
Deaths
28.8M
#4 / 308 by deaths
Top 53% among 100-200M
Kills
512.9M
Healing
279.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 54% | Top 3% |
| Deaths | Top 2% | Top 53% | Top 4% |
| Power | Top 1% | Top 100% | Top 3% |
Efficiency
- KP per heal
- 20.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.83
- total kills vs healing
- T4+T5 kill share
- 73.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.52B62.7%
T4
1.99B35.4%
T3
57.6M1.0%
T2
21.6M0.4%
T1
22.7M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
175.8M34.3%
T4
198.6M38.7%
T3
14.4M2.8%
T2
10.8M2.1%
T1
113.4M22.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
44M43.9%
Hero
5.48M5.5%
Tech
31.3M31.3%
Building
19.4M19.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9B
- RSS assisted
- 179.8K
Scan history
2 scans · Jul 11, 2026 05:53 UTC → Jul 12, 2026 04:05 UTC
Power100.1M
Kill points5.60B
Deaths28.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 04:05 UTC | #3010 | 100.1M | -2.93M | +94M | +205.7K | +2.97M |
| Jul 11, 2026 05:53 UTC | #3010 | 103.1M | first scan on record | |||