父Immortal父
[D>C] Dynastic Carnage
as of Jul 13, 2026 03:18 UTC
- Kingdom
- #3010
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 133294452
Power
96.3M
#5 / 308 by power
Top 9% among 70-100M
Kill Points
5.51B
#8 / 308 by KP
Top 12% among 70-100M
Deaths
15.2M
#17 / 308 by deaths
Top 59% among 70-100M
Kills
417.1M
Healing
291M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 12% | Top 3% |
| Deaths | Top 6% | Top 59% | Top 10% |
| Power | Top 2% | Top 9% | Top 4% |
Efficiency
- KP per heal
- 18.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.43
- total kills vs healing
- T4+T5 kill share
- 84.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.92B71.2%
T4
1.55B28.1%
T3
15M0.3%
T2
10.2M0.2%
T1
11.4M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
196.1M47.0%
T4
155M37.2%
T3
3.74M0.9%
T2
5.08M1.2%
T1
57.2M13.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
39.1M40.6%
Hero
6.70M7.0%
Tech
31.3M32.6%
Building
19.1M19.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.1B
- RSS assisted
- 117.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.