ᴬᴳsleepy
[61KG] King'z Guard
as of Jul 13, 2026 10:45 UTC
- Kingdom
- #1961
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 133623018
Power
70M
#37 / 251 by power
Top 100% among 70-100M
Kill Points
830.2M
#29 / 251 by KP
Top 72% among 70-100M
Deaths
9.54M
#52 / 251 by deaths
Top 81% among 70-100M
Kills
61.7M
Healing
57.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 72% | Top 11% |
| Deaths | Top 21% | Top 81% | Top 15% |
| Power | Top 15% | Top 100% | Top 12% |
Efficiency
- KP per heal
- 14.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.07
- total kills vs healing
- T4+T5 kill share
- 89.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
527.9M63.6%
T4
289.9M34.9%
T3
9.55M1.2%
T2
2.31M0.3%
T1
564.2K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
26.4M42.7%
T4
29M46.9%
T3
2.39M3.9%
T2
1.16M1.9%
T1
2.82M4.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.5M20.7%
Hero
4.84M6.9%
Tech
31.3M44.8%
Building
19.4M27.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.40B
- RSS assisted
- 67.5K
Scan history
3 scans · Jul 11, 2026 02:07 UTC → Jul 13, 2026 10:45 UTC
Power70M
Kill points830.2M
Deaths9.54M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:45 UTC | #1961 | 70M | +65.1K | +3.13M | - | +153.1K |
| Jul 11, 2026 20:30 UTC | #1961 | 70M | - | - | - | - |
| Jul 11, 2026 02:07 UTC | #1961 | 70M | first scan on record | |||