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[14-X] THE MORTICIANS
as of Jul 11, 2026 15:58 UTC
- Kingdom
- #3514
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 134103528
Power
78.6M
#13 / 545 by power
Top 67% among 70-100M
Kill Points
2.61B
#4 / 545 by KP
Top 33% among 70-100M
Deaths
14.9M
#11 / 545 by deaths
Top 60% among 70-100M
Kills
205.4M
Healing
132.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 33% | Top 6% |
| Deaths | Top 3% | Top 60% | Top 10% |
| Power | Top 3% | Top 67% | Top 9% |
Efficiency
- KP per heal
- 19.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.55
- total kills vs healing
- T4+T5 kill share
- 85.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.68B64.6%
T4
906.1M34.8%
T3
10M0.4%
T2
1.89M0.1%
T1
5.43M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
84.2M41.0%
T4
90.6M44.1%
T3
2.50M1.2%
T2
946.1K0.5%
T1
27.1M13.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.9M27.8%
Hero
6.05M7.7%
Tech
31.3M39.9%
Building
19.4M24.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.3B
- RSS assisted
- 113.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.