Eryk
[DoD:] Do or Die!
as of Jul 15, 2026 07:09 UTC
- Kingdom
- #2875
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 134253285
Power
86.2M
#20 / 247 by power
Top 38% among 70-100M
Kill Points
1.47B
#15 / 247 by KP
Top 54% among 70-100M
Deaths
12.4M
#31 / 247 by deaths
Top 70% among 70-100M
Kills
215.1M
Healing
115M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 54% | Top 8% |
| Deaths | Top 13% | Top 70% | Top 12% |
| Power | Top 9% | Top 38% | Top 7% |
Efficiency
- KP per heal
- 12.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.87
- total kills vs healing
- T4+T5 kill share
- 51.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
590.2M40.1%
T4
802M54.4%
T3
50.1M3.4%
T2
13.8M0.9%
T1
17.2M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
29.5M13.7%
T4
80.2M37.3%
T3
12.5M5.8%
T2
6.88M3.2%
T1
86M40.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.5M38.9%
Hero
4.03M4.7%
Tech
31.3M36.4%
Building
17.3M20.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.3B
- RSS assisted
- 48.1K
Scan history
3 scans · Jul 11, 2026 05:15 UTC → Jul 15, 2026 07:09 UTC
Power86.2M
Kill points1.47B
Deaths12.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:09 UTC | #2875 | 86.2M | +1.91M | - | - | +164.1K |
| Jul 12, 2026 21:44 UTC | #2875 | 84.3M | -3.21M | +37.6M | +162.6K | +1.54M |
| Jul 11, 2026 05:15 UTC | #2875 | 87.5M | first scan on record | |||