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๛War

[29TT] Toxic Templars

as of Jul 11, 2026 21:50 UTC

Kingdom
#2727
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
134296456
Power
91.8M
#18 / 573 by power
Top 20% among 70-100M
Kill Points
3.50B
#16 / 573 by KP
Top 24% among 70-100M
Deaths
20.2M
#20 / 573 by deaths
Top 40% among 70-100M
Kills
456.5M
Healing
400.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 24%Top 5%
DeathsTop 4%Top 40%Top 7%
PowerTop 4%Top 20%Top 5%

Efficiency

KP per heal
8.7
kill points earned per unit healed
Kill / heal ratio
1.14
total kills vs healing
T4+T5 kill share
50.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.18B62.4%
T4
1.22B35.0%
T3
42M1.2%
T2
9.83M0.3%
T1
42M1.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
109M23.9%
T4
122.3M26.8%
T3
10.5M2.3%
T2
4.92M1.1%
T1
209.8M46.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
35.5M38.7%
Hero
6.57M7.2%
Tech
31.3M34.1%
Building
18.4M20.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.1B
RSS assisted
125.2K

Scan history

3 scans · Jul 11, 2026 04:39 UTC Jul 11, 2026 21:50 UTC
Power91.8M
Jul 11, 2026 04:39 UTC - 91,796,114Jul 11, 2026 21:19 UTC - 91,842,114Jul 11, 2026 21:50 UTC - 91,842,094
Kill points3.50B
Jul 11, 2026 04:39 UTC - 3,497,635,526Jul 11, 2026 21:19 UTC - 3,497,635,526Jul 11, 2026 21:50 UTC - 3,497,635,526
Deaths20.2M
Jul 11, 2026 04:39 UTC - 20,157,699Jul 11, 2026 21:19 UTC - 20,157,699Jul 11, 2026 21:50 UTC - 20,157,699
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 21:50 UTC#272791.8M-20--+3.50K
Jul 11, 2026 21:19 UTC#272791.8M+46K--+16.8K
Jul 11, 2026 04:39 UTC#272791.8Mfirst scan on record