ObliviousBanana
[1271] SNaFU
as of Jul 13, 2026 16:19 UTC
- Kingdom
- #1271
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 13461798
Power
75.9M
#65 / 562 by power
Top 77% among 70-100M
Kill Points
702.3M
#52 / 562 by KP
Top 76% among 70-100M
Deaths
10.4M
#103 / 562 by deaths
Top 79% among 70-100M
Kills
64.6M
Healing
52.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 76% | Top 12% |
| Deaths | Top 19% | Top 79% | Top 14% |
| Power | Top 12% | Top 77% | Top 10% |
Efficiency
- KP per heal
- 13.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.23
- total kills vs healing
- T4+T5 kill share
- 85.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
356.2M50.7%
T4
338.6M48.2%
T3
4.01M0.6%
T2
2.10M0.3%
T1
1.32M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
17.8M29.5%
T4
33.9M56.1%
T3
1M1.7%
T2
1.05M1.7%
T1
6.62M11.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.1M26.5%
Hero
5.10M6.7%
Tech
31.3M41.3%
Building
19.4M25.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.1B
- RSS assisted
- 53.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.