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No alliance
as of Jul 13, 2026 06:53 UTC
- Kingdom
- #2872
- Civilization
- Civ 9
- Town Center
- TC 24
- VIP
- Level 0
- Governor ID
- 134705220
Power
14.1M
#239 / 352 by power
Top 29% among <25M
Kill Points
6.12M
#177 / 352 by KP
Top 13% among <25M
Deaths
935.9K
#201 / 352 by deaths
Top 21% among <25M
Kills
947.7K
Healing
2.96M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 51% | Top 13% | Top 41% |
| Deaths | Top 58% | Top 21% | Top 46% |
| Power | Top 68% | Top 29% | Top 54% |
Efficiency
- KP per heal
- 2.1
- kill points earned per unit healed
- Kill / heal ratio
- 0.32
- total kills vs healing
- T4+T5 kill share
- 52.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
581.8K9.5%
T4
4.66M76.1%
T3
429.4K7.0%
T2
427.1K7.0%
T1
26.4K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
29.1K3.1%
T4
465.9K49.2%
T3
107.3K11.3%
T2
213.5K22.5%
T1
131.9K13.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.28M9.1%
Hero
1.42M10.1%
Tech
4.26M30.3%
Building
7.12M50.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.27B
- RSS assisted
- 4.98K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.