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No alliance
as of Jul 15, 2026 03:46 UTC
- Kingdom
- #1002
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 1347390
Power
55.4M
#408 / 656 by power
Top 74% among 50-70M
Kill Points
3.29B
#19 / 656 by KP
Top 2% among 50-70M
Deaths
26.6M
#27 / 656 by deaths
Top 3% among 50-70M
Kills
376.2M
Healing
217.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 2% | Top 5% |
| Deaths | Top 5% | Top 3% | Top 4% |
| Power | Top 63% | Top 74% | Top 17% |
Efficiency
- KP per heal
- 15.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.73
- total kills vs healing
- T4+T5 kill share
- 80.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.72B52.3%
T4
1.53B46.4%
T3
25.7M0.8%
T2
7.08M0.2%
T1
9.88M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
86M28.9%
T4
152.8M51.2%
T3
6.41M2.2%
T2
3.54M1.2%
T1
49.4M16.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
5.23M9.4%
Tech
31.3M56.6%
Building
18.8M34.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11.3B
- RSS assisted
- 78.9K
Scan history
3 scans · Jul 10, 2026 19:58 UTC → Jul 15, 2026 03:46 UTC
Power55.4M
Kill points3.29B
Deaths26.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 03:46 UTC | #1002 | 55.4M | - | - | - | - |
| Jul 11, 2026 23:48 UTC | #1002 | 55.4M | - | - | - | - |
| Jul 10, 2026 19:58 UTC | #1002 | 55.4M | first scan on record | |||