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[69BN] Breaking Nuts

as of Jul 11, 2026 23:21 UTC

Kingdom
#3690
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
134984348
Power
94.7M
#25 / 290 by power
Top 12% among 70-100M
Kill Points
7.84B
#15 / 290 by KP
Top 6% among 70-100M
Deaths
17M
#23 / 290 by deaths
Top 51% among 70-100M
Kills
503.4M
Healing
394.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 6%Top 2%
DeathsTop 8%Top 51%Top 9%
PowerTop 9%Top 12%Top 4%

Efficiency

KP per heal
19.9
kill points earned per unit healed
Kill / heal ratio
1.27
total kills vs healing
T4+T5 kill share
91.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
6.39B81.5%
T4
1.40B17.8%
T3
34.4M0.4%
T2
14.9M0.2%
T1
5.62M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
319.6M63.5%
T4
139.6M27.7%
T3
8.61M1.7%
T2
7.43M1.5%
T1
28.1M5.6%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
38.4M40.6%
Hero
6.51M6.9%
Tech
31.3M33.1%
Building
18.5M19.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.2B
RSS assisted
117.7K

Scan history

3 scans · Jul 11, 2026 08:19 UTC Jul 11, 2026 23:21 UTC
Power94.7M
Jul 11, 2026 08:19 UTC - 96,037,012Jul 11, 2026 16:38 UTC - 92,947,692Jul 11, 2026 23:21 UTC - 94,727,972
Kill points7.84B
Jul 11, 2026 08:19 UTC - 7,538,166,233Jul 11, 2026 16:38 UTC - 7,641,008,765Jul 11, 2026 23:21 UTC - 7,843,977,053
Deaths17M
Jul 11, 2026 08:19 UTC - 16,965,291Jul 11, 2026 16:38 UTC - 17,012,450Jul 11, 2026 23:21 UTC - 17,035,615
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 23:21 UTC#369094.7M+1.78M+203M+23.2K+10.9M
Jul 11, 2026 16:38 UTC#369092.9M-3.09M+102.8M+47.2K+5.40M
Jul 11, 2026 08:19 UTC#369096Mfirst scan on record