Maldrakar
[US"A] United States"
as of Jul 12, 2026 20:31 UTC
- Kingdom
- #3209
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 134990895
Power
86.6M
#18 / 340 by power
Top 37% among 70-100M
Kill Points
1.60B
#28 / 340 by KP
Top 51% among 70-100M
Deaths
13.7M
#35 / 340 by deaths
Top 65% among 70-100M
Kills
117.8M
Healing
152.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 51% | Top 8% |
| Deaths | Top 11% | Top 65% | Top 11% |
| Power | Top 6% | Top 37% | Top 6% |
Efficiency
- KP per heal
- 10.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.77
- total kills vs healing
- T4+T5 kill share
- 83.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.15B71.9%
T4
407.1M25.4%
T3
29M1.8%
T2
11.8M0.7%
T1
1.27M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
57.5M48.9%
T4
40.7M34.6%
T3
7.26M6.2%
T2
5.91M5.0%
T1
6.34M5.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.6M35.3%
Hero
5.29M6.1%
Tech
31.3M36.2%
Building
19.4M22.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.9B
- RSS assisted
- 66.9K
Scan history
3 scans · Jul 11, 2026 06:27 UTC → Jul 12, 2026 20:31 UTC
Power86.6M
Kill points1.60B
Deaths13.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 20:31 UTC | #3209 | 86.6M | -95.6K | +24M | - | +2.27M |
| Jul 11, 2026 22:38 UTC | #3209 | 86.7M | -133.3K | +82M | +15.9K | +7.30M |
| Jul 11, 2026 06:27 UTC | #3209 | 86.8M | first scan on record | |||