Ryoku1
[s/52] Kill 3552
as of Jul 13, 2026 08:38 UTC
- Kingdom
- #3552
- Civilization
- Civ 9
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 135311917
Power
52.1M
#29 / 216 by power
Top 90% among 50-70M
Kill Points
305M
#29 / 216 by KP
Top 51% among 50-70M
Deaths
7.66M
#23 / 216 by deaths
Top 58% among 50-70M
Kills
76.7M
Healing
50M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 51% | Top 15% |
| Deaths | Top 11% | Top 58% | Top 18% |
| Power | Top 14% | Top 90% | Top 18% |
Efficiency
- KP per heal
- 6.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.53
- total kills vs healing
- T4+T5 kill share
- 28.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
39M12.8%
T4
197.8M64.9%
T3
32.5M10.7%
T2
29.2M9.6%
T1
6.44M2.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.95M2.5%
T4
19.8M25.8%
T3
8.14M10.6%
T2
14.6M19.0%
T1
32.2M42.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.23M2.4%
Hero
4.12M7.9%
Tech
27.7M53.2%
Building
19.1M36.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 6.28B
- RSS assisted
- 31.3K
Scan history
2 scans · Jul 12, 2026 05:29 UTC → Jul 13, 2026 08:38 UTC
Power52.1M
Kill points305M
Deaths7.66M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 08:38 UTC | #3552 | 52.1M | - | - | - | - |
| Jul 12, 2026 05:29 UTC | #3552 | 52.1M | first scan on record | |||