jOKERBOOM
[86WS] We Are SOLID
as of Jul 13, 2026 05:47 UTC
- Kingdom
- #2886
- Civilization
- Civ 2
- Town Center
- TC 21
- VIP
- Level 0
- Governor ID
- 135748362
Power
6.50M
#92 / 116 by power
Top 59% among <25M
Kill Points
1.16M
#72 / 116 by KP
Top 29% among <25M
Deaths
323.5K
#92 / 116 by deaths
Top 38% among <25M
Kills
493K
Healing
830.4K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 63% | Top 29% | Top 53% |
| Deaths | Top 80% | Top 38% | Top 59% |
| Power | Top 80% | Top 59% | Top 74% |
Efficiency
- KP per heal
- 1.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.59
- total kills vs healing
- T4+T5 kill share
- 9.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
50.7K4.4%
T4
450K38.6%
T3
272.7K23.4%
T2
351.3K30.2%
T1
40.3K3.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
2.54K0.5%
T4
45K9.1%
T3
68.2K13.8%
T2
175.6K35.6%
T1
201.7K40.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
909.1K14.0%
Hero
751K11.6%
Tech
1.86M28.6%
Building
2.98M45.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 451.6M
- RSS assisted
- 1.65K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.