TOKIIIII
No alliance
as of Jul 13, 2026 21:31 UTC
- Kingdom
- #2041
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 135791247
Power
17.2M
#132 / 683 by power
Top 19% among <25M
Kill Points
1.23M
#146 / 683 by KP
Top 28% among <25M
Deaths
7.42K
#311 / 683 by deaths
Top 65% among <25M
Kills
264.7K
Healing
3.12M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 22% | Top 28% | Top 53% |
| Deaths | Top 46% | Top 65% | Top 77% |
| Power | Top 20% | Top 19% | Top 48% |
Efficiency
- KP per heal
- 0.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.08
- total kills vs healing
- T4+T5 kill share
- 44.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
1.18M95.5%
T3
6.74K0.5%
T2
22.6K1.8%
T1
26.8K2.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
117.9K44.5%
T3
1.68K0.6%
T2
11.3K4.3%
T1
133.8K50.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.84M22.3%
Hero
889.8K5.2%
Tech
4.47M26.0%
Building
7.98M46.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.04B
- RSS assisted
- 2.38K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.