BananaPrime
[1021] BlackJacK
as of Jul 13, 2026 03:42 UTC
- Kingdom
- #2899
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 136054445
Power
100.1M
#4 / 266 by power
Top 100% among 100-200M
Kill Points
3.82B
#9 / 266 by KP
Top 68% among 100-200M
Deaths
16.9M
#20 / 266 by deaths
Top 84% among 100-200M
Kills
280.4M
Healing
170.3M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 68% | Top 4% |
| Deaths | Top 8% | Top 84% | Top 9% |
| Power | Top 2% | Top 100% | Top 3% |
Efficiency
- KP per heal
- 22.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.65
- total kills vs healing
- T4+T5 kill share
- 82.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.96B77.5%
T4
824.7M21.6%
T3
16.8M0.4%
T2
9.41M0.2%
T1
8.25M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
147.8M52.7%
T4
82.5M29.4%
T3
4.21M1.5%
T2
4.70M1.7%
T1
41.2M14.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
50M50.0%
Hero
3.77M3.8%
Tech
28.4M28.4%
Building
17.9M17.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 5.46B
- RSS assisted
- 38.5K
Scan history
3 scans · Jul 11, 2026 05:25 UTC → Jul 13, 2026 03:42 UTC
Power100.1M
Kill points3.82B
Deaths16.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:42 UTC | #2899 | 100.1M | -382.7K | +18M | +28K | +518.9K |
| Jul 11, 2026 13:55 UTC | #2899 | 100.5M | -680.5K | +4.55M | - | - |
| Jul 11, 2026 05:25 UTC | #2899 | 101.2M | first scan on record | |||