← Kingdom #1223 leaderboard

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[SsR#] SuperSuperRare

as of Jul 12, 2026 23:46 UTC

Kingdom
#1223
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
13606254
Power
98.7M
#24 / 127 by power
Top 3% among 70-100M
Kill Points
6.33B
#5 / 127 by KP
Top 9% among 70-100M
Deaths
28.6M
#12 / 127 by deaths
Top 16% among 70-100M
Kills
463.1M
Healing
247.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 9%Top 3%
DeathsTop 10%Top 16%Top 4%
PowerTop 19%Top 3%Top 4%

Efficiency

KP per heal
25.6
kill points earned per unit healed
Kill / heal ratio
1.87
total kills vs healing
T4+T5 kill share
88.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.55B71.9%
T4
1.75B27.7%
T3
9.76M0.2%
T2
2.75M0.0%
T1
10.1M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
227.6M49.8%
T4
175.5M38.4%
T3
2.44M0.5%
T2
1.37M0.3%
T1
50.6M11.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
41.1M41.7%
Hero
6.81M6.9%
Tech
31.3M31.8%
Building
19.4M19.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
41.7B
RSS assisted
175.1K

Scan history

3 scans · Jul 10, 2026 21:33 UTC Jul 12, 2026 23:46 UTC
Power98.7M
Jul 10, 2026 21:33 UTC - 93,115,135Jul 11, 2026 09:44 UTC - 98,669,848Jul 12, 2026 23:46 UTC - 98,657,488
Kill points6.33B
Jul 10, 2026 21:33 UTC - 6,330,242,103Jul 11, 2026 09:44 UTC - 6,330,242,103Jul 12, 2026 23:46 UTC - 6,330,242,103
Deaths28.6M
Jul 10, 2026 21:33 UTC - 28,635,333Jul 11, 2026 09:44 UTC - 28,635,333Jul 12, 2026 23:46 UTC - 28,635,333
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 23:46 UTC#122398.7M-12.4K--+1.43K
Jul 11, 2026 09:44 UTC#122398.7M+5.55M--+770.4K
Jul 10, 2026 21:33 UTC#122393.1Mfirst scan on record