Monkey Clown
[NOM] NOM NOM
as of Jul 12, 2026 17:32 UTC
- Kingdom
- #2902
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 136117070
Power
159.2M
#3 / 691 by power
Top 5% among 100-200M
Kill Points
20.3B
#5 / 691 by KP
Top 8% among 100-200M
Deaths
77.6M
#3 / 691 by deaths
Top 3% among 100-200M
Kills
1.34B
Healing
1.17B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 8% | Top 1% |
| Deaths | Top 1% | Top 3% | Top 1% |
| Power | Top 1% | Top 5% | Top 1% |
Efficiency
- KP per heal
- 17.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.15
- total kills vs healing
- T4+T5 kill share
- 94.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
15B74.0%
T4
5.17B25.5%
T3
67.2M0.3%
T2
32.2M0.2%
T1
7.48M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
750.6M56.1%
T4
516.8M38.6%
T3
16.8M1.3%
T2
16.1M1.2%
T1
37.4M2.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
97.9M61.5%
Hero
10.6M6.6%
Tech
31.3M19.7%
Building
19.4M12.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 11B
- RSS assisted
- 100.3K
Scan history
4 scans · Jul 11, 2026 05:23 UTC → Jul 12, 2026 17:32 UTC
Power159.2M
Kill points20.3B
Deaths77.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 17:32 UTC | #2902 | 159.2M | -1.40M | +49.7M | +355.3K | +3.73M |
| Jul 12, 2026 15:00 UTC | #2902 | 160.6M | -2.49M | +1.97M | - | +2.20K |
| Jul 12, 2026 03:44 UTC | #2902 | 163.1M | +978.6K | - | - | +119.9K |
| Jul 11, 2026 05:23 UTC | #2902 | 162.1M | first scan on record | |||