乡Sharpie
[Hmmm] Reality Hits Hard
as of Jul 12, 2026 05:27 UTC
- Kingdom
- #3547
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 136135641
Power
45.3M
#25 / 238 by power
Top 11% among 25-50M
Kill Points
1.63B
#13 / 238 by KP
Top 1% among 25-50M
Deaths
9.40M
#20 / 238 by deaths
Top 10% among 25-50M
Kills
185.2M
Healing
72.7M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 1% | Top 8% |
| Deaths | Top 9% | Top 10% | Top 15% |
| Power | Top 11% | Top 11% | Top 21% |
Efficiency
- KP per heal
- 22.5
- kill points earned per unit healed
- Kill / heal ratio
- 2.55
- total kills vs healing
- T4+T5 kill share
- 68.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
478.9M29.3%
T4
1.02B62.6%
T3
103.3M6.3%
T2
25.1M1.5%
T1
4.11M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
23.9M12.9%
T4
102.3M55.2%
T3
25.8M13.9%
T2
12.6M6.8%
T1
20.6M11.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
6.50M14.4%
Hero
3.74M8.3%
Tech
20.3M44.9%
Building
14.7M32.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.2B
- RSS assisted
- 54.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.