I Jeffington I
No alliance
as of Jul 14, 2026 00:07 UTC
- Kingdom
- #2370
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 13627588
Power
146.5M
#3 / 566 by power
Top 8% among 100-200M
Kill Points
15.1B
#3 / 566 by KP
Top 15% among 100-200M
Deaths
42.8M
#11 / 566 by deaths
Top 21% among 100-200M
Kills
980.1M
Healing
719.8M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 15% | Top 1% |
| Deaths | Top 2% | Top 21% | Top 1% |
| Power | Top 1% | Top 8% | Top 1% |
Efficiency
- KP per heal
- 20.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.36
- total kills vs healing
- T4+T5 kill share
- 93.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
12.6B83.7%
T4
2.43B16.2%
T3
5.83M0.0%
T2
3.90M0.0%
T1
11.9M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
629.9M67.3%
T4
243.1M26.0%
T3
1.46M0.2%
T2
1.95M0.2%
T1
59.7M6.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
86.3M58.9%
Hero
9.47M6.5%
Tech
31.3M21.4%
Building
19.4M13.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.9B
- RSS assisted
- 193.4K
Scan history
4 scans · Jul 11, 2026 03:28 UTC → Jul 14, 2026 00:07 UTC
Power146.5M
Kill points15.1B
Deaths42.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 00:07 UTC | #2370 | 146.5M | - | - | - | - |
| Jul 11, 2026 20:52 UTC | #2370 | 146.5M | - | - | - | - |
| Jul 11, 2026 12:25 UTC | #2370 | 146.5M | - | - | - | - |
| Jul 11, 2026 03:28 UTC | #2370 | 146.5M | first scan on record | |||