← Kingdom #1511 leaderboard

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[=HoH] House of Hal

as of Jul 13, 2026 17:42 UTC

Kingdom
#1511
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
137010994
Power
72.8M
#37 / 186 by power
Top 90% among 70-100M
Kill Points
647M
#28 / 186 by KP
Top 78% among 70-100M
Deaths
13.8M
#29 / 186 by deaths
Top 65% among 70-100M
Kills
104.2M
Healing
95M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 16%Top 78%Top 12%
DeathsTop 16%Top 65%Top 11%
PowerTop 20%Top 90%Top 11%

Efficiency

KP per heal
6.8
kill points earned per unit healed
Kill / heal ratio
1.10
total kills vs healing
T4+T5 kill share
40.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
405.1M62.6%
T4
220.8M34.1%
T3
7.30M1.1%
T2
1.90M0.3%
T1
11.8M1.8%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
20.3M19.4%
T4
22.1M21.2%
T3
1.83M1.8%
T2
950K0.9%
T1
59.1M56.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
21.2M29.1%
Hero
5.27M7.2%
Tech
27.9M38.3%
Building
18.4M25.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
22.5B
RSS assisted
61.1K

Scan history

3 scans · Jul 10, 2026 23:23 UTC Jul 13, 2026 17:42 UTC
Power72.8M
Jul 10, 2026 23:23 UTC - 72,720,190Jul 11, 2026 20:05 UTC - 72,747,784Jul 13, 2026 17:42 UTC - 72,831,804
Kill points647M
Jul 10, 2026 23:23 UTC - 646,975,741Jul 11, 2026 20:05 UTC - 646,975,741Jul 13, 2026 17:42 UTC - 646,975,741
Deaths13.8M
Jul 10, 2026 23:23 UTC - 13,759,559Jul 11, 2026 20:05 UTC - 13,759,559Jul 13, 2026 17:42 UTC - 13,759,559
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 17:42 UTC#151172.8M+84K--+8.52K
Jul 11, 2026 20:05 UTC#151172.7M+27.6K--+4.75K
Jul 10, 2026 23:23 UTC#151172.7Mfirst scan on record