← Kingdom #1911 leaderboard

ᴵᵂLuca

[=EA=] Empire Ascend

as of Jul 13, 2026 02:22 UTC

Kingdom
#1911
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
137612081
Power
84.5M
#24 / 256 by power
Top 44% among 70-100M
Kill Points
1.38B
#26 / 256 by KP
Top 56% among 70-100M
Deaths
11.6M
#43 / 256 by deaths
Top 74% among 70-100M
Kills
83.2M
Healing
109.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 11%Top 56%Top 9%
DeathsTop 17%Top 74%Top 13%
PowerTop 10%Top 44%Top 7%

Efficiency

KP per heal
12.5
kill points earned per unit healed
Kill / heal ratio
0.76
total kills vs healing
T4+T5 kill share
96.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.14B82.8%
T4
232.8M16.9%
T3
2.66M0.2%
T2
1.17M0.1%
T1
331.5K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
57.1M68.5%
T4
23.3M28.0%
T3
665.6K0.8%
T2
583.5K0.7%
T1
1.66M2.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
30.6M36.2%
Hero
3.98M4.7%
Tech
31.3M37.1%
Building
18.5M22.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
20.8B
RSS assisted
48.4K

Scan history

3 scans · Jul 11, 2026 02:01 UTC Jul 13, 2026 02:22 UTC
Power84.5M
Jul 11, 2026 02:01 UTC - 83,203,180Jul 12, 2026 01:18 UTC - 83,871,130Jul 13, 2026 02:22 UTC - 84,479,290
Kill points1.38B
Jul 11, 2026 02:01 UTC - 1,378,244,615Jul 12, 2026 01:18 UTC - 1,378,244,615Jul 13, 2026 02:22 UTC - 1,378,244,615
Deaths11.6M
Jul 11, 2026 02:01 UTC - 11,623,658Jul 12, 2026 01:18 UTC - 11,623,658Jul 13, 2026 02:22 UTC - 11,623,658
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:22 UTC#191184.5M+608.2K--+50.5K
Jul 12, 2026 01:18 UTC#191183.9M+668K--+50.2K
Jul 11, 2026 02:01 UTC#191183.2Mfirst scan on record