Icyfarm4
[ZS29] United 2029
as of Jul 13, 2026 21:23 UTC
- Kingdom
- #2029
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 137915401
Power
22.4M
#124 / 233 by power
Top 6% among <25M
Kill Points
7.71M
#105 / 233 by KP
Top 11% among <25M
Deaths
813.4K
#119 / 233 by deaths
Top 24% among <25M
Kills
537.5K
Healing
798.2K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 46% | Top 11% | Top 40% |
| Deaths | Top 52% | Top 24% | Top 48% |
| Power | Top 54% | Top 6% | Top 39% |
Efficiency
- KP per heal
- 9.7
- kill points earned per unit healed
- Kill / heal ratio
- 0.67
- total kills vs healing
- T4+T5 kill share
- 98.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.81M62.4%
T4
2.89M37.4%
T3
2.56K0.0%
T2
6.32K0.1%
T1
8380.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
240.7K44.8%
T4
288.8K53.7%
T3
6390.1%
T2
3.16K0.6%
T1
4.19K0.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.95M35.4%
Hero
566.9K2.5%
Tech
2.63M11.7%
Building
11.3M50.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 5.59B
- RSS assisted
- 2.15K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.