← Kingdom #2349 leaderboard

乄 VIKING 乄

[_ROK] RISE OF KNIGHT

as of Jul 13, 2026 23:51 UTC

Kingdom
#2349
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
137968797
Power
74.8M
#32 / 257 by power
Top 82% among 70-100M
Kill Points
778.6M
#26 / 257 by KP
Top 73% among 70-100M
Deaths
15.4M
#28 / 257 by deaths
Top 58% among 70-100M
Kills
116.6M
Healing
123.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 11%Top 73%Top 11%
DeathsTop 11%Top 58%Top 10%
PowerTop 13%Top 82%Top 10%

Efficiency

KP per heal
6.3
kill points earned per unit healed
Kill / heal ratio
0.94
total kills vs healing
T4+T5 kill share
43.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
482.4M62.0%
T4
263.6M33.9%
T3
6.60M0.8%
T2
14.5M1.9%
T1
11.4M1.5%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
24.1M20.7%
T4
26.4M22.6%
T3
1.65M1.4%
T2
7.25M6.2%
T1
57.2M49.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
18.7M25.1%
Hero
5.39M7.2%
Tech
31.3M41.9%
Building
19.4M25.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
10.7B
RSS assisted
48.7K

Scan history

3 scans · Jul 11, 2026 03:24 UTC Jul 13, 2026 23:51 UTC
Power74.8M
Jul 11, 2026 03:24 UTC - 80,978,208Jul 11, 2026 20:49 UTC - 81,100,838Jul 13, 2026 23:51 UTC - 74,828,008
Kill points778.6M
Jul 11, 2026 03:24 UTC - 750,779,422Jul 11, 2026 20:49 UTC - 750,779,422Jul 13, 2026 23:51 UTC - 778,595,336
Deaths15.4M
Jul 11, 2026 03:24 UTC - 14,827,500Jul 11, 2026 20:49 UTC - 14,827,500Jul 13, 2026 23:51 UTC - 15,356,471
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 23:51 UTC#234974.8M-6.27M+27.8M+529K+1.26M
Jul 11, 2026 20:49 UTC#234981.1M+122.6K--+20.7K
Jul 11, 2026 03:24 UTC#234981Mfirst scan on record