乄 VIKING 乄
[_ROK] RISE OF KNIGHT
as of Jul 13, 2026 23:51 UTC
- Kingdom
- #2349
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 137968797
Power
74.8M
#32 / 257 by power
Top 82% among 70-100M
Kill Points
778.6M
#26 / 257 by KP
Top 73% among 70-100M
Deaths
15.4M
#28 / 257 by deaths
Top 58% among 70-100M
Kills
116.6M
Healing
123.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 73% | Top 11% |
| Deaths | Top 11% | Top 58% | Top 10% |
| Power | Top 13% | Top 82% | Top 10% |
Efficiency
- KP per heal
- 6.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.94
- total kills vs healing
- T4+T5 kill share
- 43.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
482.4M62.0%
T4
263.6M33.9%
T3
6.60M0.8%
T2
14.5M1.9%
T1
11.4M1.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
24.1M20.7%
T4
26.4M22.6%
T3
1.65M1.4%
T2
7.25M6.2%
T1
57.2M49.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
18.7M25.1%
Hero
5.39M7.2%
Tech
31.3M41.9%
Building
19.4M25.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.7B
- RSS assisted
- 48.7K
Scan history
3 scans · Jul 11, 2026 03:24 UTC → Jul 13, 2026 23:51 UTC
Power74.8M
Kill points778.6M
Deaths15.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 23:51 UTC | #2349 | 74.8M | -6.27M | +27.8M | +529K | +1.26M |
| Jul 11, 2026 20:49 UTC | #2349 | 81.1M | +122.6K | - | - | +20.7K |
| Jul 11, 2026 03:24 UTC | #2349 | 81M | first scan on record | |||