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[OS93] Outlaw Syndicate
as of Jul 13, 2026 04:34 UTC
- Kingdom
- #2093
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 13818850
Power
109.9M
#8 / 209 by power
Top 56% among 100-200M
Kill Points
3.48B
#7 / 209 by KP
Top 71% among 100-200M
Deaths
24.9M
#8 / 209 by deaths
Top 64% among 100-200M
Kills
307.3M
Healing
211.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 71% | Top 5% |
| Deaths | Top 4% | Top 64% | Top 5% |
| Power | Top 4% | Top 56% | Top 2% |
Efficiency
- KP per heal
- 16.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.46
- total kills vs healing
- T4+T5 kill share
- 70.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.59B74.3%
T4
867.3M24.9%
T3
5.18M0.1%
T2
4.03M0.1%
T1
17.3M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
129.4M42.3%
T4
86.7M28.4%
T3
1.30M0.4%
T2
2.02M0.7%
T1
86.4M28.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
52.6M47.8%
Hero
6.65M6.0%
Tech
31.3M28.5%
Building
19.4M17.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 26.9B
- RSS assisted
- 63.5K
Scan history
3 scans · Jul 11, 2026 02:30 UTC → Jul 13, 2026 04:34 UTC
Power109.9M
Kill points3.48B
Deaths24.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:34 UTC | #2093 | 109.9M | -1.54M | +65.1M | +18.4K | +2.10M |
| Jul 12, 2026 01:55 UTC | #2093 | 111.5M | +174.7K | - | - | +8.68K |
| Jul 11, 2026 02:30 UTC | #2093 | 111.3M | first scan on record | |||