Irrer
[#U27] -United27-
as of Jul 12, 2026 19:20 UTC
- Kingdom
- #1027
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 138248607
Power
67.9M
#57 / 424 by power
Top 11% among 50-70M
Kill Points
3.59B
#13 / 424 by KP
Top 2% among 50-70M
Deaths
15.8M
#63 / 424 by deaths
Top 19% among 50-70M
Kills
245.4M
Healing
200.7M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 2% | Top 5% |
| Deaths | Top 15% | Top 19% | Top 9% |
| Power | Top 14% | Top 11% | Top 13% |
Efficiency
- KP per heal
- 17.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.22
- total kills vs healing
- T4+T5 kill share
- 89.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.68B74.6%
T4
862.9M24.0%
T3
38.3M1.1%
T2
9.37M0.3%
T1
2.19M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
133.9M54.6%
T4
86.3M35.2%
T3
9.57M3.9%
T2
4.69M1.9%
T1
11M4.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.9M16.1%
Hero
6.26M9.2%
Tech
31.3M46.2%
Building
19.4M28.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.6B
- RSS assisted
- 101.4K
Scan history
3 scans · Jul 10, 2026 19:51 UTC → Jul 12, 2026 19:20 UTC
Power67.9M
Kill points3.59B
Deaths15.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 19:20 UTC | #1027 | 67.9M | +120.8K | - | - | +38.1K |
| Jul 11, 2026 09:13 UTC | #1027 | 67.7M | -28.2K | - | - | +18.5K |
| Jul 10, 2026 19:51 UTC | #1027 | 67.8M | first scan on record | |||