メᶜ G Path
[D>C] Dynastic Carnage
as of Jul 12, 2026 04:05 UTC
- Kingdom
- #3010
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 138647625
Power
81.8M
#20 / 308 by power
Top 54% among 70-100M
Kill Points
2.10B
#20 / 308 by KP
Top 41% among 70-100M
Deaths
17.9M
#14 / 308 by deaths
Top 48% among 70-100M
Kills
138.1M
Healing
116.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 41% | Top 7% |
| Deaths | Top 5% | Top 48% | Top 8% |
| Power | Top 7% | Top 54% | Top 8% |
Efficiency
- KP per heal
- 18.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.19
- total kills vs healing
- T4+T5 kill share
- 91.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.63B77.6%
T4
451.9M21.6%
T3
12.3M0.6%
T2
3.92M0.2%
T1
1.32M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
81.3M58.9%
T4
45.2M32.7%
T3
3.07M2.2%
T2
1.96M1.4%
T1
6.60M4.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.5M37.2%
Hero
4.92M6.0%
Tech
27.9M34.1%
Building
18.5M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.6B
- RSS assisted
- 139.6K
Scan history
2 scans · Jul 11, 2026 05:53 UTC → Jul 12, 2026 04:05 UTC
Power81.8M
Kill points2.10B
Deaths17.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 04:05 UTC | #3010 | 81.8M | -4.54M | +58.8M | +248K | +1.84M |
| Jul 11, 2026 05:53 UTC | #3010 | 86.4M | first scan on record | |||