Y1Hakzzz
No alliance
as of Jul 13, 2026 08:23 UTC
- Kingdom
- #3285
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 139011095
Power
52.8M
#35 / 219 by power
Top 87% among 50-70M
Kill Points
475.9M
#23 / 219 by KP
Top 36% among 50-70M
Deaths
7.63M
#31 / 219 by deaths
Top 58% among 50-70M
Kills
61.2M
Healing
50.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 36% | Top 13% |
| Deaths | Top 15% | Top 58% | Top 18% |
| Power | Top 16% | Top 87% | Top 18% |
Efficiency
- KP per heal
- 9.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.21
- total kills vs healing
- T4+T5 kill share
- 63.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
132.7M27.9%
T4
323.9M68.0%
T3
12.4M2.6%
T2
3.54M0.7%
T1
3.47M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
6.63M10.8%
T4
32.4M52.9%
T3
3.09M5.0%
T2
1.77M2.9%
T1
17.4M28.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.83M5.4%
Hero
3.14M5.9%
Tech
29.1M55.0%
Building
17.8M33.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.59B
- RSS assisted
- 51.9K
Scan history
3 scans · Jul 11, 2026 06:45 UTC → Jul 13, 2026 08:23 UTC
Power52.8M
Kill points475.9M
Deaths7.63M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 08:23 UTC | #3285 | 52.8M | - | - | - | - |
| Jul 11, 2026 15:08 UTC | #3285 | 52.8M | - | - | - | - |
| Jul 11, 2026 06:45 UTC | #3285 | 52.8M | first scan on record | |||