icyfarm5
[ZS29] United 2029
as of Jul 13, 2026 21:23 UTC
- Kingdom
- #2029
- Civilization
- Civ 6
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 139272533
Power
23.2M
#108 / 233 by power
Top 4% among <25M
Kill Points
2.59M
#131 / 233 by KP
Top 21% among <25M
Deaths
733.7K
#122 / 233 by deaths
Top 25% among <25M
Kills
214.2K
Healing
1.45M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 57% | Top 21% | Top 47% |
| Deaths | Top 53% | Top 25% | Top 50% |
| Power | Top 47% | Top 4% | Top 38% |
Efficiency
- KP per heal
- 1.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.15
- total kills vs healing
- T4+T5 kill share
- 99.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
903.3K34.9%
T4
1.69M65.1%
T3
1.60K0.1%
T2
80.0%
T1
10.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
45.2K21.1%
T4
168.6K78.7%
T3
4000.2%
T2
40.0%
T1
50.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.72M33.2%
Hero
646.9K2.8%
Tech
3.26M14.0%
Building
11.6M50.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 9.13B
- RSS assisted
- 1.40K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.