ᵛʰ TMT
[1271] SNaFU
as of Jul 13, 2026 16:19 UTC
- Kingdom
- #1271
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 139500191
Power
76M
#64 / 562 by power
Top 77% among 70-100M
Kill Points
458.2M
#67 / 562 by KP
Top 84% among 70-100M
Deaths
10.5M
#101 / 562 by deaths
Top 78% among 70-100M
Kills
44.8M
Healing
59.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 84% | Top 13% |
| Deaths | Top 18% | Top 78% | Top 14% |
| Power | Top 12% | Top 77% | Top 10% |
Efficiency
- KP per heal
- 7.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.75
- total kills vs healing
- T4+T5 kill share
- 76.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
216.7M47.3%
T4
233M50.9%
T3
4.71M1.0%
T2
2.11M0.5%
T1
1.68M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
10.8M24.2%
T4
23.3M52.1%
T3
1.18M2.6%
T2
1.05M2.4%
T1
8.39M18.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
22.1M29.0%
Hero
3.35M4.4%
Tech
31.3M41.3%
Building
19.2M25.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 13.6B
- RSS assisted
- 38.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.