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[HS'6] High Sovereigns

as of Jul 12, 2026 22:12 UTC

Kingdom
#3276
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
139776832
Power
81.9M
#30 / 369 by power
Top 54% among 70-100M
Kill Points
1.94B
#24 / 369 by KP
Top 44% among 70-100M
Deaths
17.3M
#26 / 369 by deaths
Top 51% among 70-100M
Kills
172.5M
Healing
193.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 44%Top 7%
DeathsTop 8%Top 51%Top 8%
PowerTop 9%Top 54%Top 8%

Efficiency

KP per heal
10.1
kill points earned per unit healed
Kill / heal ratio
0.89
total kills vs healing
T4+T5 kill share
76.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.07B55.3%
T4
789.6M40.7%
T3
53.4M2.7%
T2
20.9M1.1%
T1
3.19M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
53.7M31.2%
T4
79M45.8%
T3
13.3M7.7%
T2
10.5M6.1%
T1
16M9.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.1M30.7%
Hero
6.10M7.4%
Tech
31.3M38.3%
Building
19.4M23.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
33.7B
RSS assisted
152.4K

Scan history

3 scans · Jul 11, 2026 06:41 UTC Jul 12, 2026 22:12 UTC
Power81.9M
Jul 11, 2026 06:41 UTC - 89,730,121Jul 11, 2026 22:39 UTC - 85,674,631Jul 12, 2026 22:12 UTC - 81,924,391
Kill points1.94B
Jul 11, 2026 06:41 UTC - 1,827,358,780Jul 11, 2026 22:39 UTC - 1,862,018,531Jul 12, 2026 22:12 UTC - 1,941,920,322
Deaths17.3M
Jul 11, 2026 06:41 UTC - 16,732,765Jul 11, 2026 22:39 UTC - 16,806,191Jul 12, 2026 22:12 UTC - 17,260,447
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 22:12 UTC#327681.9M-3.75M+79.9M+454.3K+11.4M
Jul 11, 2026 22:39 UTC#327685.7M-4.06M+34.7M+73.4K+7.13M
Jul 11, 2026 06:41 UTC#327689.7Mfirst scan on record