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[3698] RISE OF THE FALLEN

as of Jul 12, 2026 16:10 UTC

Kingdom
#3698
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
139960014
Power
80.5M
#38 / 717 by power
Top 59% among 70-100M
Kill Points
2.27B
#20 / 717 by KP
Top 38% among 70-100M
Deaths
6.61M
#113 / 717 by deaths
Top 91% among 70-100M
Kills
193.8M
Healing
141.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 38%Top 6%
DeathsTop 16%Top 91%Top 19%
PowerTop 6%Top 59%Top 9%

Efficiency

KP per heal
16.0
kill points earned per unit healed
Kill / heal ratio
1.37
total kills vs healing
T4+T5 kill share
78.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.45B63.9%
T4
789.3M34.8%
T3
15M0.7%
T2
6.49M0.3%
T1
7.09M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
72.5M37.4%
T4
78.9M40.7%
T3
3.76M1.9%
T2
3.24M1.7%
T1
35.4M18.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.4M31.6%
Hero
4.38M5.4%
Tech
31.3M39.0%
Building
19.4M24.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
16.2B
RSS assisted
88.5K

Scan history

3 scans · Jul 11, 2026 08:14 UTC Jul 12, 2026 16:10 UTC
Power80.5M
Jul 11, 2026 08:14 UTC - 79,736,071Jul 11, 2026 23:17 UTC - 80,462,671Jul 12, 2026 16:10 UTC - 80,463,631
Kill points2.27B
Jul 11, 2026 08:14 UTC - 2,267,520,685Jul 11, 2026 23:17 UTC - 2,267,520,685Jul 12, 2026 16:10 UTC - 2,267,520,685
Deaths6.61M
Jul 11, 2026 08:14 UTC - 6,611,161Jul 11, 2026 23:17 UTC - 6,611,161Jul 12, 2026 16:10 UTC - 6,611,161
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 16:10 UTC#369880.5M+960--+9.88K
Jul 11, 2026 23:17 UTC#369880.5M+726.6K--+75.1K
Jul 11, 2026 08:14 UTC#369879.7Mfirst scan on record