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K95

[29TT] Toxic Templars

as of Jul 11, 2026 21:50 UTC

Kingdom
#2727
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
140511113
Power
95.7M
#12 / 573 by power
Top 10% among 70-100M
Kill Points
8.17B
#4 / 573 by KP
Top 5% among 70-100M
Deaths
33.2M
#7 / 573 by deaths
Top 9% among 70-100M
Kills
704.2M
Healing
330.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 5%Top 2%
DeathsTop 2%Top 9%Top 2%
PowerTop 3%Top 10%Top 4%

Efficiency

KP per heal
24.7
kill points earned per unit healed
Kill / heal ratio
2.13
total kills vs healing
T4+T5 kill share
80.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.78B58.6%
T4
3.28B40.2%
T3
60M0.7%
T2
19.4M0.2%
T1
22.5M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
239.2M34.0%
T4
328M46.6%
T3
15M2.1%
T2
9.68M1.4%
T1
112.3M16.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
38.9M40.6%
Hero
6.13M6.4%
Tech
31.3M32.7%
Building
19.4M20.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.4B
RSS assisted
72.3K

Scan history

3 scans · Jul 11, 2026 04:39 UTC Jul 11, 2026 21:50 UTC
Power95.7M
Jul 11, 2026 04:39 UTC - 95,695,084Jul 11, 2026 21:19 UTC - 95,735,084Jul 11, 2026 21:50 UTC - 95,733,694
Kill points8.17B
Jul 11, 2026 04:39 UTC - 8,166,397,665Jul 11, 2026 21:19 UTC - 8,166,397,665Jul 11, 2026 21:50 UTC - 8,166,397,665
Deaths33.2M
Jul 11, 2026 04:39 UTC - 33,213,541Jul 11, 2026 21:19 UTC - 33,213,541Jul 11, 2026 21:50 UTC - 33,213,541
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 11, 2026 21:50 UTC#272795.7M-1.39K---
Jul 11, 2026 21:19 UTC#272795.7M+40K--+6.22K
Jul 11, 2026 04:39 UTC#272795.7Mfirst scan on record