BĩC
[@RES] RESETGROUP
as of Jul 13, 2026 10:49 UTC
- Kingdom
- #1110
- Civilization
- Civ 9
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 14056679
Power
69.7M
#35 / 202 by power
Top 2% among 50-70M
Kill Points
1.43B
#9 / 202 by KP
Top 9% among 50-70M
Deaths
8.82M
#47 / 202 by deaths
Top 51% among 50-70M
Kills
124.6M
Healing
70.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 9% | Top 8% |
| Deaths | Top 24% | Top 51% | Top 16% |
| Power | Top 18% | Top 2% | Top 12% |
Efficiency
- KP per heal
- 20.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.76
- total kills vs healing
- T4+T5 kill share
- 82.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
796.8M55.6%
T4
622.7M43.5%
T3
6.40M0.4%
T2
2.65M0.2%
T1
3.71M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
39.8M32.2%
T4
62.3M50.4%
T3
1.60M1.3%
T2
1.33M1.1%
T1
18.5M15.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14.5M20.9%
Hero
4.65M6.7%
Tech
31.3M45.0%
Building
19.1M27.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.3B
- RSS assisted
- 125.7K
Scan history
2 scans · Jul 13, 2026 05:45 UTC → Jul 13, 2026 10:49 UTC
Power69.7M
Kill points1.43B
Deaths8.82M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:49 UTC | #1110 | 69.7M | - | - | - | - |
| Jul 13, 2026 05:45 UTC | #1110 | 69.7M | first scan on record | |||