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Uncle Nam

[40VI] Viet Nam 2040

as of Jul 13, 2026 02:00 UTC

Kingdom
#2040
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
140711053
Power
73M
#17 / 272 by power
Top 89% among 70-100M
Kill Points
2.34B
#14 / 272 by KP
Top 37% among 70-100M
Deaths
14.6M
#24 / 272 by deaths
Top 61% among 70-100M
Kills
172.5M
Healing
160.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 37%Top 6%
DeathsTop 9%Top 61%Top 10%
PowerTop 7%Top 89%Top 11%

Efficiency

KP per heal
14.6
kill points earned per unit healed
Kill / heal ratio
1.08
total kills vs healing
T4+T5 kill share
84.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.76B75.1%
T4
571.6M24.4%
T3
5.05M0.2%
T2
2.60M0.1%
T1
4.96M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
88M51.0%
T4
57.2M33.1%
T3
1.26M0.7%
T2
1.30M0.8%
T1
24.8M14.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
20.1M27.5%
Hero
4.51M6.2%
Tech
29.1M39.8%
Building
19.4M26.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14B
RSS assisted
117.4K

Scan history

3 scans · Jul 11, 2026 02:17 UTC Jul 13, 2026 02:00 UTC
Power73M
Jul 11, 2026 02:17 UTC - 72,936,907Jul 11, 2026 20:42 UTC - 72,951,817Jul 13, 2026 02:00 UTC - 73,011,235
Kill points2.34B
Jul 11, 2026 02:17 UTC - 2,344,277,573Jul 11, 2026 20:42 UTC - 2,344,277,573Jul 13, 2026 02:00 UTC - 2,344,277,573
Deaths14.6M
Jul 11, 2026 02:17 UTC - 14,606,892Jul 11, 2026 20:42 UTC - 14,606,892Jul 13, 2026 02:00 UTC - 14,606,892
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 02:00 UTC#204073M+59.4K--+14.9K
Jul 11, 2026 20:42 UTC#204073M+14.9K--+5.18K
Jul 11, 2026 02:17 UTC#204072.9Mfirst scan on record