Power 101
[#SN7] Sinner Nation
as of Jul 11, 2026 22:48 UTC
- Kingdom
- #3378
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 140841613
Power
90.4M
#14 / 320 by power
Top 24% among 70-100M
Kill Points
5.52B
#5 / 320 by KP
Top 12% among 70-100M
Deaths
28.9M
#9 / 320 by deaths
Top 16% among 70-100M
Kills
510.6M
Healing
237.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 12% | Top 3% |
| Deaths | Top 3% | Top 16% | Top 3% |
| Power | Top 5% | Top 24% | Top 5% |
Efficiency
- KP per heal
- 23.2
- kill points earned per unit healed
- Kill / heal ratio
- 2.15
- total kills vs healing
- T4+T5 kill share
- 71.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.58B64.8%
T4
1.85B33.5%
T3
44.6M0.8%
T2
21.2M0.4%
T1
25M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
178.8M35.0%
T4
185.1M36.2%
T3
11.2M2.2%
T2
10.6M2.1%
T1
125M24.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.8M37.4%
Hero
5.87M6.5%
Tech
31.3M34.7%
Building
19.4M21.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.9B
- RSS assisted
- 80.1K
Scan history
3 scans · Jul 11, 2026 06:58 UTC → Jul 11, 2026 22:48 UTC
Power90.4M
Kill points5.52B
Deaths28.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:48 UTC | #3378 | 90.4M | -4.28M | +119M | +330.6K | +1.02M |
| Jul 11, 2026 15:30 UTC | #3378 | 94.6M | -65.5K | +516.9K | +88 | +133 |
| Jul 11, 2026 06:58 UTC | #3378 | 94.7M | first scan on record | |||