SmeshEveryone
[BB52] BlooD BunnieS
as of Jul 12, 2026 06:19 UTC
- Kingdom
- #3752
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 140892224
Power
88.1M
#9 / 447 by power
Top 31% among 70-100M
Kill Points
1.34B
#15 / 447 by KP
Top 57% among 70-100M
Deaths
12.4M
#13 / 447 by deaths
Top 70% among 70-100M
Kills
140.1M
Healing
114.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 57% | Top 9% |
| Deaths | Top 3% | Top 70% | Top 12% |
| Power | Top 3% | Top 31% | Top 6% |
Efficiency
- KP per heal
- 11.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.22
- total kills vs healing
- T4+T5 kill share
- 61.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
907.1M67.7%
T4
413.8M30.9%
T3
6.87M0.5%
T2
2.21M0.2%
T1
10.1M0.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
45.4M32.4%
T4
41.4M29.5%
T3
1.72M1.2%
T2
1.11M0.8%
T1
50.6M36.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.5M36.9%
Hero
5.20M5.9%
Tech
31.3M35.6%
Building
19.1M21.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.2B
- RSS assisted
- 64.3K
Scan history
3 scans · Jul 11, 2026 08:44 UTC → Jul 12, 2026 06:19 UTC
Power88.1M
Kill points1.34B
Deaths12.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 06:19 UTC | #3752 | 88.1M | -1.98M | +3.74M | +151.3K | +280.1K |
| Jul 11, 2026 23:28 UTC | #3752 | 90.1M | -8.55M | +36.8M | +304.9K | +2.07M |
| Jul 11, 2026 08:44 UTC | #3752 | 98.6M | first scan on record | |||